Free space printable
3 Rocket Window Design Challenges for Kids
Download three original free rocket coloring pages with one, two, or three empty windows and let kids invent what the crew can see.

What could appear outside a rocket window? These three free BoysColor coloring pages leave the portholes deliberately blank. The child draws a view through one window, compares two views, or tells a tiny three-part journey through three windows.
Each design is a separate original PNG below. The empty circles are for the child’s own drawing, not missing artwork. Outside the windows, the rocket and sparse stars are ready to color. The cover is an illustration of the activity; the optional Creative Fabrica product at the end is a different collection and does not contain these BoysColor sheets.
The scenes invite imaginary travel. A purple planet, a friendly comet, or a floating library can appear in a window. This is a drawing-and-story activity, not a factual map of space.
Choose one, two, or three views
Start with the number of windows your child wants to fill. One big window is useful for a single detailed scene. Two windows invite a contrast. Three windows can show a trip in sequence. Print just the chosen page at Fit to page on Letter or A4 and set out a pencil for drawing, plus a few crayons for color.
Try a quick thumbnail on scrap paper if the child is unsure: draw a small circle and ask what could be seen through it. Leaving white space is allowed. The child does not have to cover the whole window to complete the page.
- Pick one, two, or three windows.
- Sketch the window views lightly in pencil.
- Color the rocket last so the imagined view remains the focus.
1. One window: a surprising destination
The single large window gives space for one important view. Ask the child to draw what the rocket crew sees at the first stop: an invented planet, an unusual moon, or a place that could only exist in a story.
The nearby planet and stars outside the rocket are already printed. They are background prompts, not a required answer for the empty window. Your child can make the window view very different from the rest of the page.
- Draw one destination inside the blank circle.
- Choose a color that helps it stand apart from the rocket.
- Name the destination aloud or on the back.

Download this free printable (PNG)
Ask your child: What is the first thing the crew notices through the window?
2. Two windows: before and after
Use the two windows as a comparison. The first might show a quiet view before the rocket turns; the second could reveal a bright new place. They do not need to be realistic views from different seats. The page is about imagining a change.
A child can also give the windows two different color moods: cool blues on one side, warm oranges on the other. If drawing both feels too much, complete one and leave the second for later.
- Draw the first view.
- Change one thing for the second view.
- Use color to make the change easy to notice.

Download this free printable (PNG)
Ask your child: What changed between the first window and the second?
3. Three windows: a tiny journey
The three empty windows can become beginning, middle, and ending. At the top, draw what the rocket leaves behind. In the middle, draw an unexpected sight. At the bottom, show where the crew arrives—or reverse the order if that feels more natural to the child.
The picture gives a simple sequence without asking for a full comic. A few shapes in each window are enough. After coloring, invite the child to tell one sentence for each view.
- Choose the order of the three views.
- Draw one clear idea in each blank window.
- Tell a three-sentence story from the pictures.

Download this free printable (PNG)
Ask your child: Which window contains the biggest surprise?
Turn the windows into a short story
Point to the completed portholes in order. Ask what the crew saw first, what changed, and what happened next. If the child draws a fantastic place, treat it as their invention, not a mistaken science answer. The goal is a satisfying creative prompt, not a quiz.
You can print the same page again and change only the view inside one window. That makes a simple comparison: how does one new sight alter the story? For another space activity with a different structure, try the ten-minute search-and-color game.
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